Whenever I run Mental Ray to RTT an Amb Occ or normal map, I'm getting "unable to allocate memory" errors mental ray crashes.
I tried to work around this by rendering a skylight in the scanline renderer, but its telling me it doesn't have enough memory to build the lighting information.
I have 2 gigs of RAM and about 6 gigs free on my hard drive. I suspect that I have some setting missing somewhere that will let it take full advantage of the page file on my hard drive.
I'm using the 9 demo at the moment so it's using factory settings for the most part.
Any suggestions?
Replies
Rendering just a 512x512 amb occ makes it render just fine...except I'm rendering a 512x512 map instead of one that's useful
Isn't there a memory paging thing you need to turn on somewher? I seem to recall turning it on before when I was trying to render a complex scene to 6400x2400, but I can't remember where it is.
Time to go rooting through the configs I guess
edit: Except rendering a 1024x1024 amb occ fails while trying to allocate the same amount of memory as the 2048s. What the fuck.
having windows do the page file automatically is bad because it will be low untill you need a large amount fo page file, then windows trys to increase it, but your program might have already given up because windows wasn't fast enough. not to mention the fact that while you need a larger page file your perfomance is being degraded further by having windows resize it at the same time.
so just set them manually equal max and min, although if you only have 6 gigs total left on the hard drive i owuld not ste your page file to 6 gigs unless you free up some hard drive space.