So, earlier i decided to try and merge an animation i had made using max's biped.
both bipeds from each scene were identical (in fact, i was merging to the referance scene).
it says it merged fine, but when i hit play, the biped floats forward, without any of the actual animated motion i created.
any suggestions?
Replies
If you are merging 2 animations together, then I'd use the motions mixer, and double up the start and end frames to get rid of any floating caused by the TCB controller.