i had an idea: why not challange cgchat, out of courtesy and a blatant lack of respect, of course, to a tribute match one where they might correct the horrible shame of their disgracful performance last time. i'm sure they will be delighted to win chance to get back at us and at rockstar for grinding their honor.
quoting cgchat: " ...Now, in the quiet wake of the greatest war of 3006, you could almost sense a unified whisper.... It said without a doubt, Cgchat shall be Avenged!!!!"
sounds pathetic, doesn't it?
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I'd be happy if the next one happens when UT is released on pc. It would be great to have a common engine to get the characters in!
it would be awesome to have a powerfull good looking engine to throw stuff into, ue3 seems like a good one, i'm not sure ut2k7 is going to be coming out any time soon though... gow will probably be out by christmass, but i doubt there would be a pc version soon and doubt they'll release the toolset until ut's done.
Don't get me wrong, it would be awesome, I just don't think having technical character import issues along with the need for a functional rig and animations is going to attract a large crowd, let alone stimulate people to finish.
It may not be directly achieveable for everyone.. so perhaps it might not be part of the competition? Just getting the model in game/shaders created etc would be enough to judge the dominance war on.
I am sure that the motivation of Make something Unreal prizes will be enough to see some of the models to completion.
I dont think UT will be out till next year.. so maybe its too long to wait for some people?
Also, why not open the competition to a three way.. Tweak! Unless your all chicken at the talent there .
Would be interesting to have each side do a mod, so all of PC work together. Nothing too complicated, just something like making characters and vehicles to stick into UT2007, so each side has an army to fight the war with
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That'd kick ass.
groups are usually disasterous.. required groups.. *shudder*
especially with nothing in the way of prizes lined up. it needs to be open to both single players and groups. not everyone has the spare time to devout to 2 or 3 other people to get things worked out.
while not a polycount challenge this is hot on the heels of the Blizzard contest and i have to wonder how many have the energy for a new one..
i suggest something like a soldier(leading up to the lower ranking officers, the ones that are still out on the field all the time) from the Dominance War.. for polycount this could be the local garrison troopers and for the other side it could be a resistance fighter.
something simple with room for creative interpretations. if you want maximum participation, it's supposed to be fun, not an imitation of 'work'.
Would be interesting to have each side do a mod, so all of PC work together. Nothing too complicated, just something like making characters and vehicles to stick into UT2007, so each side has an army to fight the war with
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I totally agree with that!
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Would be interesting to have each side do a mod, so all of PC work together. Nothing too complicated, just something like making characters and vehicles to stick into UT2007, so each side has an army to fight the war with
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I totally agree with that!
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Wayyyyyyyyy too damn hard to organize, plan, and get people to actually agree on ideas/style. This will never happen.
flaagan : swat seems like a good idea...there's quake 4 too
...unless we had to model them.
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Would be interesting to have each side do a mod, so all of PC work together. Nothing too complicated, just something like making characters and vehicles to stick into UT2007, so each side has an army to fight the war with
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I totally agree with that!
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Wayyyyyyyyy too damn hard to organize, plan, and get people to actually agree on ideas/style. This will never happen.
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Beh, that stuff doesn't matter, just give them all a bit of the polycount green It's not like much of the stuff in those kind of games really fit together anyway hehe.
i am in...
Would probably end up doing nothing again though. BAH!
The mod idea does seem like too big of a task, because a lot of people definately don't have the time to put that much effort in. Plus the amount of documentation and preparation required would be huge!
-caseyjones
especially with nothing in the way of prizes lined up. it needs to be open to both single players and groups. not everyone has the spare time to devout to 2 or 3 other people to get things worked out.
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What do you think happens in real world situations? People don't work alone in a art pipeline, you have to be able to work within a team. Are we doing ourselves any favors by not once in awhile having specific team based competitions? How can this not be beneficial to furthering our communication ability? Realworld, we have to compromise on our art and balance what others on a team require versus what we can.
just saying, if you want maximum participation, then go with singles. if it's going to be a longer competition, 2months or so, then groups would be good.
im effectively working 60hrs+ a week with my scheduled class time, my Assitantship work and working on my paintings(and that's just to get by, that's not doing things to uber greatness), so for me to try and work with a group of people would be nigh impossible.. heck ive wanted to at least get a concept done for the StreetFighter challenge but havent had much free time.
a balanced competition will do better than a specific model type with a specific number of people, for a specific game engine... in my humble opinion
and for those who have been here long enough.. you know community mod ideas have never panned out
i say we recreate real world scenes through the eye's of Paper Mario or something like that. (think outside the box)
Just an idea though, rather than doing a second dom war with characters, why not have it a dom war to create the lair/hideout of the team?
Let's distribute to everyone on the character and we shall look that will leave from this.
In the end we shall place all models in one scene and we shall make a friendly photo.
"hello from polycount!"
P.S: sorry if i said silly thing.
A mod does seem like a bit of a huge task. :S
Just an idea though, rather than doing a second dom war with characters, why not have it a dom war to create the lair/hideout of the team?
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That actually sounds pretty cool. If would allow other members here who aren't character focused here to be in a competition with cg chat. We did the characters. We won. Now lets beat them again at environments.
I think i may be in for this one, haven't done any personal work in awhile and totally slacked off for the blizzard contest...
we should have a sexiest breast contest.
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I second that.