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Challenge #30 - SF Redesign - praetus - Cammy

interpolator
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praetus interpolator
Hard to get to a scanner right now, so unfortunately I don't have a drawing on here. Anyways, here's what I have so far. Going for the Shadoloo concept moreso but more of a practical army look. So, I guess no thong. I still have much work to do, especially the hair. As so obvious. Thinking of trying some normal map goodness if I can manage.

Cammy01.gif

Cammy02.gif

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  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    Is it just me, or is the head too big?

    -caseyjones
  • praetus
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    praetus interpolator
    it is quite possible. I'll have to look at it from some different angles and make sure it's just not that.
  • praetus
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    praetus interpolator
    ugh, working two jobs sucks. Finally got some time to work on this some more and I finished the modelling as well as the uv layout. Thinking on trying some zbrush antics. I'm hoping to have this done in time so ZBrush may or may not get factored into this. We'll see. Anyways---

    Cammy03.gif

    Cammy04.gif

    Top half of suit will be set up similar to Skull Suit from MGS I think. I wanted something a bit more practical for army wear since I don't see many soldiers runnning around with one piece swimsuit thongs. She currently weighs in at just under 6000 tris.
  • praetus
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    praetus interpolator
    Started some painting. W00ts. Hair is pretty much a placeholder for now, so I can get direction. It's way too pixelated for actual use though.

    Cammy05.jpg
  • hawken
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    hawken polycounter lvl 19
    can I take your order?
  • praetus
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    praetus interpolator
    Don't you know anything sir?
    sillyhatsonly.jpg

    oh, and an update from last night

    Cammy06.jpg
  • Emil Mujanovic
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    Emil Mujanovic polycounter lvl 18
    I know its still WIP, but those texture need some serious love. It's looking really dull, desaturated and very flat. The face could use some colour and contrast variation. The shadowing on the eyes look more like black eyes rather than shadow. It makes it hard to see the eyelids.
    With the scar on her lower face, you're having some light source conflicts there. It's recieving shadow on the top of the scar and highlights on the bottom. Though this is the opposite in the rest of your texture.
    I also don't understand the idea behind the mini tie... I don't think it's working with the body suit. But that's just my opinion I guess.
    All that aside, your model is coming along but it's still far from the finish line.

    -caseyjones
  • praetus
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    praetus interpolator
    Update-ness

    Holy crap, I'm happy about this being extended, but truthfully, I still don't know if I'll have enough time to pan this one out. Multiple jobs are the suck. Anyways, this is some updated stuff.

    Cammy07.jpg
  • praetus
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    praetus interpolator
    I think I'm going to call it a night here. Need sleep for tomorrow. Le tme know what's up.

    Cammy08.jpg

    I need to do more work on the hat, hair, and hands.
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