I need to buy the exclusive rights to some 3D models for a fantasy game.
I believe most artist are constantly making things, not just sitting around doing nothing until a commision comes in. So give me a link to where a screenshot of your stuff can be found, and mention exactly how much it'll cost to buy it from you.
I don't plan on wasting time negotiating. You have to tell me what it cost for what you have, otherwise don't bother posting or emailing me at all.
And make certain this is entirely your artwork, and not something which is only slightly altered from a model pack, which you don't have the rights to rerelease in a game.
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This is a huge spectrum of art styles, system specs, and game types. Most artists trying to get better try to work on multiple styles in multiple system specs. It seems that you are asking for multiple artists to contact who each have a library full of models that all fit the same style. Getting this from multiple artists who don't work together or from the same concepts is extremely hard.
This is why you have a team of artists, team of concept artists, a clear and distinctive art direction. If you don't it will just make your life a living hell.
What you are asking for is completely impossible not to mention probably more expensive then what you are willing to pay.
I would suggest hunting on Turbosquid for your models. You can buy the rights and sometimes you can find a library of models that all fit one style.
I just thought people would have stuff to sell, and would show it off on their websites, and mention a price. Then I can decide what looks like it'd fit in my game or not.
I honestly have no idea how much any of you guys charge for artwork.
And differant art styles are fine.
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If you have any decent looking monsters, let me know, and if I like them, I'll buy them.
Characters in the game are made from a combination of parts. So people can choose what head to use, what hair style, what torso, what legs, etc. to use. If you produce a lot of realistic human faces, as well as some extremely beautiful ones people would want to look at, etc, please let me know.
I already have various houses and other buildings, so I probably won't be buying additional ones until my game has customers and a steady income. I need monsters for people to fight though, and some more people.
People need to know your system specs, art style, and possibly see some screenshots of your game before sending you info.
Most freelancers charge $20hr so they will figure out how long it took to create one character and apply a 20hr figure to it. If it took a person 3 weeks to accomplish a character because they do other work and they figure they worked 40 hrs total in those 3 weeks based on a few hours here or there. You are looking at spending $800 for that one character.
I think what you might be looking for is something like Turbosquid.com
My mistake. Sorry guys.
You spend a lot of time on each model it seems. That is surprising. I assumed with how advanced all the art programs are these days, it'd be almost as quick as making a 2D sketch of something, and then just stretching out standard starting 3D models to match it.
Oh well. You can ignore this thread then.
You can take an actual photograph or a 2D sketch, and then stretch a standard human face to match it.
If you really are spending that many hours on something, you might want to check out that tutorial, and see what you can manage. Humanoid forms should be easy to do.
http://www.video-tutes.com/Tutorial.php?id=1564
You can take an actual photograph or a 2D sketch, and then stretch a standard human face to match it.
If you really are spending that many hours on something, you might want to check out that tutorial, and see what you can manage. Humanoid forms should be easy to do.
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wow, thanks, I never heard of poser! haha, you really showed these noobs, wasting all their time on humans!
http://www.video-tutes.com/Tutorial.php?id=1564
You can take an actual photograph or a 2D sketch, and then stretch a standard human face to match it.
If you really are spending that many hours on something, you might want to check out that tutorial, and see what you can manage. Humanoid forms should be easy to do.
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Omg some one should tell those noobs that make cg animated movies and games about this! games and movies would get done thousands of times faster!
http://www.video-tutes.com/Tutorial.php?id=1564
You can take an actual photograph or a 2D sketch, and then stretch a standard human face to match it.
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Well, there you go. Finishing your game should be a snap now.
There's a nice variety of styles and spec budgets represented in there too. Buy 3 models and I'll throw in a fourth one free!
every model in the 'personal work' tab of www.30lives.com is on sale for $18,000 a piece.
There's a nice variety of styles and spec budgets represented in there too. Buy 3 models and I'll throw in a fourth one free!
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some more offtpic, but your avatar cracks me up every time i look at it
best...thread...ever
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yeah, i find it quite amusing, however i am used to this kind of stuff, try taking a look at gamedev.net, you get request to use poser for games to people wanting to program mmorpg games with html...
I'm very new to the world of 3d anaimation... and I personally wish I had your skills...
but $18,000 is a little extreme!!