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Challenge #30 - SF Redesign - capone - Vega

polycounter lvl 18
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capone polycounter lvl 18
vega_01.jpg
vega_02.jpg

The goal of my redesign is to make a more elegant and darker version of Vega. At the same time I'm trying to keep his key features such as mask, claw and spanish influence. However that doesn't mean I can't play around with those elements. I like the idea of him having a artfully crafted wooden arm although I may even go for a golden crafted arm.

Sadly I rarely get spare time since I am always busy so this may not get far, we'll see how it goes I suppose.

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