Hey all. Just finished my first Next Gen character. The concept was totally deviated from, but here is what I did. I'm very happy with how it turned out, comments and crits (especially) are very welcomed for my next mesh
Concept:
ZedBrushing:
Normal Bake on wires:
Finished:
Presentation:
Thanks
Replies
looks good, though
I really like the big powerful paws and legs in the concept.
The concept makes the creature look mean and chunky with the jutting bone structure. Not that yours doesn't look mean, but its just missing that chunk that would have made the model really pop.
Overall, it looks great as a model, just a shame you deviated a fair bit from the concept.
-caseyjones
It went from an attacking monster to a more nocturnal scavenger style monster, so I wanted to make it more dark and subtle, like it would blend in with an alien terrain much similar to it's skintone and all that.
So yea, I do wish I had stuck with the original concept but hey... I got confused with what was needed, and that monster didn't scream "alien" to me. So I went into Zbrush with the idea to make it an alien. Whoops as far as not paying attention goes.
-V
This is a "next gen" RTS character. Whatever . Im glad people like it, is all that matters to me.
-V