Home 3D Art Showcase & Critiques

Cygnar Sword Knight

Polycount: 6455 tris.
Textures: 2 1024x1024, Color, Specular, Normal, Reflection.
Software: Maya, Zbrush and Photoshop.
All images are printscreens from the Maya viewport, taken at 8xFSAA, 16xAniso.

knight_2side.jpg

The concept is from the Warmachine board game. Only useable reference I could find was a concept picture at the warmachine homepage since the miniture models didnt have much detail. This is my very first try at normalmaps. When I first started modeling this one I never had in mind to normalmap it, and that made the process harder later during the highpoly modeling, but I learned alot and hope to do a better model next time.


Concept art
Miniature Model

This is a 360 turn animation in QT, 40mb. Viewport in maya frappsed, no post-processing.
Link

Check out my site for animations, textures and wires for this model.
www.nicholascort.com

Replies

Sign In or Register to comment.