Generic title, I know. :] I've been posting my progression on this model in the SWAYWO thread. It's been suggested that I create my own thread for this guy since I've been updating daily I'd imagine. So here it is.
Started this guy a few days back. This is my first attempt at a full body human character. As far as humans go, I've only been modeling heads. I'm trying to think hard about deformations and getting a good mesh flow. I'm trying to stay at about 2k tri's. I'd be grateful for any C&C.
I have a little over 450 tri's left to play with for the head.
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Also check out how the calf should connect slightly higher on the leg on the outside of the leg than that of the inside. Ankles still look wrong. They are too high, and kinda look like socks. Maybe beef up the traps a little also...anywho, keep goin./
I like what you're doin so far keep it up.
Starting work on the head right after this cigarette :]
Any C&C's welcomed :]
1920 tris total so far.
http://www.tgz3d.com/adam.jpg