So I finally decided it was time to get a decent page together to display my work. My blog definitely wasn't gonna hack it for a potential employer.
http://www.thetextureguy.com/Portfolio/
The animation page is a little heavy for non-broadband, but I will accept that for now. Unfortunately, I haven't done any 3d or texture work in a good long time. Should I find more time, it is definitely a personal priority of mine to spend more time in 3d and texture.
I am currently contracting, but seeking full time employment for a few reasons. The first being that my primary machine has been out of commission for over 3 months. (Thank you HP for all the love.) *sigh*
More so than that, I miss the structure and consistency of studio work.
Well, C&C would be much appreciated! Thanks for checking it out!
Replies
- BoBo
As far as the aim of my portfolio. Honestly, I am looking for a local job.. there are not very many game studios in Western NY. Though, I would definitely like to aim higher, I just needed to get *something* out that says "hey, I know how to use a computer and make clean work at a production level." So I definitely hear you on the 3d side. I really need to set asside a good chunk of time for that. Thanks for checking it out!
- J
I've had TGB since way back in the EA. Josh W. posted somewhere that the next version would come with a stock platformer maybe it will be in that release.
- Jesse