I was trying to create a bow with a half sphere (polygon). I deleted half of the sphere and then duplicated that half sphere and resized it for the inner surface of the bow. Then I try to merge edge... here comes the odd part. It's merging them twisted and fliped in direction so few faces are crossing each other and created a big mess. Can anyone please enlighten me... This got to be one of the noobiest questions I've ever asked... but I am so clueless as of now.
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Instead of merging edges you could also try merging verticies.