Animator
Zombie Studios seeks an experienced animator to work on a high profile next generation game. Animators work with a combination of key-framed and motion-capture animation with a focus on realism. Candidates must be able to create and integrate animations into the game engine that fit with game constraints. Previous experience with the Unreal Engine preferred.
Responsibilities
* Create high-quality key framed animations
* Understanding of realistic/exaggerated primary and secondary movement
* Understanding of how to create animation for blending
* Capable of cleaning up and retargeting mocap data
* Export and integrate animations into the Unreal Engine
* Able to give and receive feedback in art reviews
Qualifications
* Must have 2-3 years of game animation experience
* Experience with 3D Studio Max and Motionbuilder
* Previous rigging experience a plus
Online Portfolio / Demo Reel can be sent to
jobs@zombie.com