This is a comment that was sent to me this morning and seemed to be a good detail for us to remember... especially those of us, myself included, that would probably work in a windowless office if we could. Perhaps its not such a good idea..
"I have seen this at dozens of studios and the games are characteristically undersaturated and dark. The HPE art director, Dave McCoy (when we were still at ATG) said "If I could give the industry one gift it would be to bolt a 60 watt lamp onto the back of every artists chair. Anything so subtle you need all the lights off to see will be missed by 90% of the end users. This of course is from developing for the console space where the living room has a higher ambient light level than the typical PC office in 'game mode'. The studios with better attention to end product lighting review it in an environment and on equipment closest to the end users and they check against good source material to be sure."
So that means all artists need couches and TV's as soon as possible
Replies
a) save more often
b) shut-down our pc's
c) go home before the road is all snowed in
d) die first from glass shrapnel in case of nuclear bomb
However I do think you need to be aware of the values that you are using to create your textures and ultimatly what the game looks like in the end, but being in bright lighting isnt required for this. I do try to keep at least a little lamp on at my desk because the current office i'm at is so dark, it helps reduce some eye strain.
Put me in a cave anyday.
Having a window would be nice, but then i'd be looking outside when its a sunny day, and wishing i was outside instead.
i use a large but fairly old TV in a well lit room (massive window, cloth blinds), its a pain in the butt when you have to turn the tvs brightness up so you can see in dark bits of the game. mostly FPSs
when my girl comes home from work the TV has other uses =(
However, bright lighting, particularly flourescent lighting, can lead to serious eye strain when working on a computer.
hold on a sec...let me turn on my light so that I can read this thread....OH IT BURNS! IT BURNS!!!!!
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BoBo your so dumb made me laugh cause I can see you saying it and acting it out. hahahaha
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hold on a sec...let me turn on my light so that I can read this thread....OH IT BURNS! IT BURNS!!!!!
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BoBo your so dumb made me laugh cause I can see you saying it and acting it out. hahahaha
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Glad I wasn't the only one, hahahahahahah.
After we figured out the whole gamma mess, monitors looked much brighter than we were used to. So to compensate we turned up the ambient room lighting. Looks great now.
But now I can't work in the dark anymore, too much eye strain. I need some light behind the monitors. Same at home watching a movie, I always turn on some lights to the sides of the set (so they don't reflect on the tube, but illuminate the walls on either side).
Anybody else do this? Guess I'm a geezer.