been workin on this bad boy on and off,its tyler from fight club. would love to hear harsh crits! also need help on how to do the hair? and suggestions would be helpful thanks.
heres some old wip picks:
this is my first character that im working on, i would like to thank ben(poopinmymouth) for his tutorials they really helped me on this one! expect to see more of me around polycount
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but instead of making it look realistic i might make it look more cartooney kinda like this by phil noto:
Oh, I thought the 3d fight club was running again...
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i dont get it?
If you get around animating the guy, submit the model to BRAWL, the HL2 mod. They kinda dont have models for fighters
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i dont think my model would fit there requirments due to the fact thats its really low-poly! and designed for use in the ut engine instead of the source engine. but ill give them a holler anyways.
also, the knees look a bit twisted. About the hair, I personally wait until I've made the alphad texture before placing the polies. I just find it easier to control the look that way.
Armanguy: We used to have "3d fightclubs" on Polycount where a few people talked on IRC, chose a time and a subject and whoever produced the better model in the time won.
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haha sounds cool , im new so i didnt know anything about that