Is there a method of getting a brush size smaller than "one"? In short, I had my polygroups with my fingernails separate and hidden from my fingers while I did some tweaking and only realized later that the nails did not move position (I know, duh.. I wasn't thinking about that at the time).
So I am trying to clean them up, and move individual vertices only to have even with the brush at one with the move tool on, still effecting the surrounding area versus just the vertice I need. Making it very difficult to clean this mistake up.
If I put the tool unto the display and then enlarging its scale before 3d editing allow the vertices to separate enough to then let me select them individually? I cant try it at this moment. Im also wondering if this will screw up my scaling on export if I want to retain the same size as I imported the obj originally at.
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Edit.. unless... wait. Click dragging outside the scale widget does scale proportionally or it only move the object closer/father?