3d Max
1. I cant seem to find the turn tool in the UI customization setup for the poly tool to put into it's quad menu. Am I missing something or did they forget to add it to the list in max 8?
2.With the paint tool under poly edit, I cant find any customization options for it in max. I figured out how to shrink or enlarge the brush, but I would like to switch from push/pull with a button and turn to relax with another.
3. With soft selections.. (haven't checked for this after frustration with the above). I would like to set it up so that using my brackets will enlarge or decrease the area. Is this possible?
Zbrush.
Is there a "cheatsheet" showing all the keys for each tool that I can download and print from somewhere?
Replies
http://206.145.80.239/zbc/showthread.php?t=5045
The last one "Keyboard Shortcuts and ZBrush Resources" seems like what you're looking for.
Actually, this reference card looks a little more straightforward:
http://206.145.80.239/zbc/showthread.php?t=32797
id like to know if anyone knows a cheatsheets (printable) for max, and are there any extra short cuts that the splash doesnt show?
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Customize --> Customize user interface --> Write keyboard chart (you'll see it below where its hard to see PS: thanks to you discreet to make this option invisible for people not to use it).
thanks snap.crackle.pop
akeissami said:
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1. Hmm, I looked too. Never noticed it before but unfortunately it's not there which means it isn't really possible to fit into a quad menu without programming in that function with maxScript or the SDK. I'm going to look into that a bit more for ya later today, if I come up with anything, I'll let ya know.
2. While in Push/Pull mode LMB Pulls, Alt+LMB Pushes, and Ctrl + LMB Reverts. That still doesn't leave a way for you to quickly relax though. And unfortunately, I think we're having the same problem as # 1 for relax. By the way, have you looked at the brush presets toolbar? That might help with quickly setting your brush settings.
3. Do you know how to create macroscript files? Try this...
macroScript softSelectUp
(
$.useSoftSel = on
xFalloffVariable = $.falloff
$.falloff = xFalloffVariable + 10
)
macroScript softSelectDown
(
$.useSoftSel = on
xFalloffVariable = $.falloff
$.falloff = xFalloffVariable - 10
)
Copy the two macroScripts into an empty text file and name the file something like softSelectBracketKeys.mcr and move it into your 3ds max/ui/macroscript folder. Restart max and look up Group:Main UI Category: All Commands for softSelectUp and softSelectDown and assign a hotkey accordingly. Change the 10 number to whatever value you would like to use as an increment.
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http://forums.cgsociety.org/showthread.php?t=375663
Pixologic\ZBrush2\ZData\ZPlugs\ZHelpTopics\Images\ZBrushHotkeys.pdf
Here is a screenshot of it:
http://www.huschang.de/pimp/zbrush_hotkeys.gif
A turns on angle snap
S turns on 3D snap
Epoly commands I have mapped
Cut =alt c
Target weld = alt T
collapse = shift c
Bevel settings = crtl + alt c
alt b = affect backfacing
view align = alt v
7 turn on polycount display in selected viewport
w maximizes the viewport
T = top, F= front, k = back, L=left, R= right
for the move, scale, rotate I usually use the quads. wierd habit since i prefer shorcuts to using the quads.
crtl C = connect tool
Shift dragging duplicates, and so does shift plus clicking
I do shift click when I want to make a new object be perfectly aligned to a face or be on top of another. Like say a light that affects an object differently and I need them to be on top of each other... This stuff is probably very basic though.
by the way turn edge is called flip normal and it's not mapped by default in Max 8
Go under editable poly for keyboard shortcuts for example and press f and find flip normal and presto.
Alex
BTW flip normals is not the same tool (I tried). Turn turns the actual hidden edge on a quad. When you have turn enabled you see the hidden edges (when in wire and can flip them) with the poly tool. I believe it is new to the poly tool for max 8? IN the past one would have to convert to a mesh to do this.
$.EditablePoly.TurnDiagonal
but that doesn't turn on the damn button.
I really drop the ball with this one. Sorry.
Alex