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normal map trouble

Krisonrik
polycounter lvl 17
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Krisonrik polycounter lvl 17
I am not familiar with all the aspects of normal map yet. But it seems it's only good for rendering in certain angle. Because no matter how much light I put on right side, when I turn the camera to render in a different angle, one side of the model is not lite up at all. Anyone mind give me some tips on this? I don't recall games having this problem...

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