Anyone has any tips/tuts whatever on this? Im doing a Lara Croft for my portofolio but so far i cant get the right style of texturing to match =/
i got the textures out of the game and placed them on my flats as a reference and to see if i have matched the style.. so far no luck =/
Replies
U Would paint that textures by hand. Imho.
Anyway, keep it up, buddy
now the hair.. i've seen Poop's tut but that didnt really cut it so im gonna have to practice on different methods
I did a quick and crappy paintover, hope you don't mind:
I think you should definitely take another look at the geometry around the eye area - those shapes are looking mighty unrealistic ... also, the eye texture needs a lot of work. Don't be afraid to google up some images of brown eyes, copy and paste the iris onto your texture, scale/distort it so it fits nicely, then paint over it until it looks like a part of the same texture.
Also, while it's called the white of the eye, it's never actually white
My even quicker edit of MoP's quick edit:
Ill try to make those changes, also the head might need refining but i doubt its way off, I used print screens from the original model in-game :P
I added eyelids (with lashes) havent got round to fixing the skin yet, did allot of cleaning up though. Will do the texture contrast and eye thing next...
Btw.. how come i rarely get replys over at P&P while this topic seems to be replied in.. hmm i might have somethnig to do with Ms croft eh?
but that's only... my opinion.
I know what u mean and you have a good point, guess ill have to see what this turns out to...
okay MoP thnx allot I played with the contrast on a few areas and here is the outcome, the nose is a bit blegh gonna fix that... and the eyes are semi-fixed...