I need help here...or maybe a trick...someone could tell me. I'm new to this 3D modelling stuff (about 3 months now) and i've just created my character...
Now i'm actually morphing facial expressions...I've created a Facial expression Morphing the eye brows only ( The Right Eyebrow is raised Up while the Left Eyebrow is raised down),
and it works really smooth when using it with the Morph modifier in 3D Max...
Now i was wondering i want to have the reverse...look of the Facial expression (ie. the Left Eyebrow UP and the Right Eyebrow down) so i can have an opposite effect...how can i do this....without having go i and play with the Faces again on the model
Replies
ChaosEidolon Just so you know when it comes to Morphing objects...simply mirroring the object won't work...cuz the program sees each vertice as a single unit there for mirror will just cause the image to flip...inside out...
Snowfly ...thanks...i'll check it out...incase i don't find it can you please post a link for it...
I'm sure other newbies...that have ben trying to venture into animating would like to know these quick tips...saves alot of time and labour
http://www.juantwo.com/scripts.htm
Well, ill leave the animating to the animators. Back to modeling for me