Well, this is my first attempt at modelling the female form. Using Max 8. And yes, that's TurboSmoothing, I'm merely using it as a reference of what I want it to look like when I'm done (minus cheating with TurboSmooth). She is still incomplete so please, let me know what you think
Ah, yes, I see what you mean. I'm designing the geometry so that she will be clothed. She is based loosely off of a character I play, and I was attempting to model a tight vinyl-esque shirt and pants for her. Like I said, she's still a work in progress, but thanks for the critique
It is intended to be high poly, but sadly work has been sucking away my time to work on it. But, yeah, also gonna be my first attempt at doing high poly modelling without cheating with a modifier.
Alrighty, I'll fiddle around with that. Got some personal things going down right now, so I won't be able to update as frequently as I'd like. Though, I'll try and get something to you guys tonight.
I'll have to wait and see if I can get a newer version of her up for y'all to check out. I pretty much did a whole lot of geometry clean up, added hands and feet, and am presently working on the head. Though there are some extenuating circumstances that prevent me from putting her up. I'll get back to you guys on that.
Thanks for all your input, though. It really does help a lot
Replies
Keep 'em coming, I'd love to hear more
and maybe work abit more on the elbows
legs and butt looks good,
unless shes a middleage woman, those boobs are too low
[/ QUOTE ]
Naw they're just big that's all perhaps you've bin looking at too many clothed woman they tend to do that when not wearing a bra
I'll have to wait and see if I can get a newer version of her up for y'all to check out. I pretty much did a whole lot of geometry clean up, added hands and feet, and am presently working on the head. Though there are some extenuating circumstances that prevent me from putting her up. I'll get back to you guys on that.
Thanks for all your input, though. It really does help a lot