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Author:
valentin_baguirov
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#25-Colonel Mustard (Clue Character)-Ebagg
ebagg
polycounter lvl 17
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ebagg
polycounter lvl 17
May 2006
Colonel Mustard from Clue!
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ebagg
polycounter lvl 17
Jun 2006
Early sketch, mostly mixed up a few different versions of Mustard, along with some old British officer references. Don't know how much I will tweak the character, I'll be brainstorming....
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ebagg
polycounter lvl 17
Jun 2006
Nearly done with the model!!!
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Zergxes
polycounter lvl 18
Jun 2006
The feet are a tad flat, but it is looking nice.
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Ferg
polycounter lvl 17
Jun 2006
push those shoulders out, cadet! Square them off like the concept! Gogogogogoo!
crits provided, model lookin good
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ebagg
polycounter lvl 17
Jun 2006
Thanks for the crits and kind words, I've pretty much finished the model, although I might have a few tweaks left. The unwrap is nearly complete;
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Emil Mujanovic
polycounter lvl 18
Jun 2006
Looks great! Nice clean solid mesh.
Keep it up.
-caseyjones
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El_PIG
polycounter lvl 18
Jun 2006
Very nice!
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ebagg
polycounter lvl 17
Jun 2006
UVMapping done! Texture progress pics to come within the next day or two.
And his clue weapon is the wrench. I wouldve gone with the Pistol but I wanted to go with a quirkier option!
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ebagg
polycounter lvl 17
Jun 2006
Everyone else showed their entry shots in their topics, so here's mine;
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Early sketch, mostly mixed up a few different versions of Mustard, along with some old British officer references. Don't know how much I will tweak the character, I'll be brainstorming....
Nearly done with the model!!!
crits provided, model lookin good
Keep it up.
-caseyjones
And his clue weapon is the wrench. I wouldve gone with the Pistol but I wanted to go with a quirkier option!