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XRUCIFIX: Freelance Artists Needed (updated!)

MackXX
polycounter lvl 17
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MackXX polycounter lvl 17
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Wanted:
We're interested in having detailed, coloured concept art built for two of our characters and a few weapons. We're also looking at character modelers (mesh, skin, animate) and uv/skinners to bring these concepts to life.

Characters Concept Art:
Front, back, side, close ups of the head and detail areas (ex. if there is an elaborate embellishment). No pose or action shots. Pre-colour and coloured would be perfered. These will be used as the blueprints for the 3d models.

Weapons Concept Art:
Side, top and perspective views. Pre-colour and coloured would be perfered. These will be used as the blueprints for the 3d models.

UV/Skin:
Models can support four 1024x1024 maps with normal, glow and alpha maps on top of them. Primarily organic models/skins.

Character models:
You'll be working with detailed character orthos to visualy relize the character. 10k poly limit with multiple 1024x1024 skins, knowledge of high poly/zbrush work is a major plus.

Animations:
You'll be bringing the weapons and characters to life using skeletal animation in either Max or Maya.


Contact
Please feel free to email myself directly (mack@xrucifix.com) with your profolio and rates. Any general questions can be directed here.


Info:
Check out our work:
http://boards.polycount.net/showflat.php?Cat=0&Number=94592&an=0&page=0#94592

Thanks grin.gif

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