Hey, these are a bunch of textures done for my UV Mapping/texturing class. I'm not doing so great, I've got C's on everything so far, so I was hoping for some critiques.
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This was done for an in class test. We had 4 hours to texture a cottage. (I actually ran my time down to 3 cause I had to run home to get my Waccom pen. :P)
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For this one we just had to texture a concrete barrier. Were supposed to make a plain texture then sort of dirty it up a little bit. This is my dirty one.
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We had to texture one part of a brewery room in this one. Either the wall, floor, or barrel. I decided to texture it all for practice. Also all of the textures were tiling.
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That's it for now, there's two more, but I forgot them on the school server. Anyways, some critiques would be great. Of those the barrier is the only one which had been marked so far, and I had thought I did decently on it, but my mark proved otherwise so I'd love to know what I'm doing wrong. (My teacher only said that I didn't define the edge going up to the slope enough. Which shouldn't account for that much of a dock in marks, there's gotta be other stuff).
Anyways, thanks for any comment or critiques you'll give.
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ill write more but im slightly sleepy, forgive me.
And I realize that it's a lot to ask, but do you think you could do a quick paint over to show some of this stuff? Nothing major, just like take a bit of one of the textures to show how to make it better? I'm a pretty shitty painter, but I think that seeing some of the stuff I'm doing wrong would help.
Thanks a bunch!
If you're going for something more realistic, photosource. Don't be afraid to check on the internet for some material samples - like concrete - and source that right on to your concrete barrier. If you do this though, you cannot rely on the photo to do the model justice, you still have to go in and paint high and low lights, damage, burn marks, chips, etc.
Keep it at, you're off to a good start.
Adam - For the cottage and the brewery I was going for a bit cartoony, our teacher wanted them fully hand painted and as examples she showed WoW screenshots. So I pretty much figured that a bit cartoony was what she wanted. The barrier I tried to make a bit less cartoony. (It does have some photosourcing done on it). And that all makes sense, I might go in and try to rework them a bit doing what you said there.
Thank you very much. Haha, good to hear that I'm not completely off track.
Fogmann - Haha, they look airbrushed cause I used the airbrush a lot, I love it. It does make perfect sense, and is so damn obvious I don't know what I didn't think "Hey! Why don't I try to use something OTHER than the airbrush to make it look less Airbrushy!". Ahh well, those brushes you posted look awesome, thank you very much, I'm deffinatly going to download them and test them out.
And here's the link.
(I tested out some of yours by the way... they're awesome! I wish I'd have known how nice different brushes could be.)
Thanks.
Thanks man.
And yea, it was a bit of a rush job, I really didn't get a good enough reference. I'll try to remember to on future projects.