Hello,
I am new to the forums and as a brief intro I have been working with 3ds Max 8 for the past week and I have learned many of the basics. I decided in order to learn it best I should purchase some books and there are a few I would like opinions on if anyone is familiar with them. The three I found are from B&N.com; There is 3ds Max 8 Essentials, 3ds Max 8 Bible and Autodesk 3ds Max 8 Revealed. I really don't have enough funds to just buy all three, but I was curious if anyone know which would be the one to buy over the others. I am teaching myself at home and the tutorials I find randomly on the web usually aren't written well as they are people doing it in their free time.
Thanks for the help,
Dave
Replies
Dave
max6 and up should be good to go to be on the safe side, many functions can just as well be learnt with much much older books.
it's been a while since i bothered with those printed dust collectors but new riders inside... books usually were among the better ones. still, a book that tries to cover the entire range of functionality will be more or less just a collection of short overviews, nothing in-depth, really.
Dave
Dave
Of the ones I ran across at Border's Books, the only one that seems good ( that I actually spent money on) was Autodesk 3Ds Max Revealed, by Max Dutton and Rob Doran, published by Thomson Course Technology. It covers things fairly well, but the largest omission is that it has nothing at all on Biped or Character Studio. Only Skin and Bones, but otherwise it is fairly complete.
Scott
Dave
The "Inside 3ds Max" series is usually pretty good. (especially the ones where I was a contributing author.)
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That kicks ass! That's my favorite series of Max books but I haven't been able to find anything past v3
Dave