I use Max 6 because the tools for my current expansion pack project are written for Max 6 and the tool programmers have moved onto support other projects.
For those still on previous version of Max, if you can get your tools guys to sort you out, it really is worth moving to 8.1 or 8.2.
Of course, it does depend on what you are using max for, but there have been so many improvements. I had to switch from 7 to 5 to do some Liberty City Stories work, and that was horrible.
Max mostly, some projects are Maya. Z-Brush is pretty commonly used as well.
I'll also back up Rick in recommending Max 8. They finally added the functionality to Unwrap that I'd been bitching about to them for years. Cylindrical map, anyone?
max in various versions at most places i've worked with, in a few cases i had to exchange data with maya and generally can handle that, but not exactly prefer it.
my current version is max7.
and btw. if you're doing this survey to determine which program to learn, then better try whatever has a demo out and work with what you like best. will affect your productivity and quality of work ... and thus make you the more interesting person to hire.
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I can't stand the snaps in 7 or 8.
Of course, it does depend on what you are using max for, but there have been so many improvements. I had to switch from 7 to 5 to do some Liberty City Stories work, and that was horrible.
I remember how much I use to hate the snaps in max 7, but I guess I must have gotten use to it.
I'll also back up Rick in recommending Max 8. They finally added the functionality to Unwrap that I'd been bitching about to them for years. Cylindrical map, anyone?
my current version is max7.
and btw. if you're doing this survey to determine which program to learn, then better try whatever has a demo out and work with what you like best. will affect your productivity and quality of work ... and thus make you the more interesting person to hire.
I use XSI at home and teach EQ how to use it for work. 'Cause he sucks. And so does his mom!