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new nvidia normalmap filter & dds saver

I noticed Nvidia hasn't put up the latest versions of these tools on their site. Well you can get them here if you want.
http://www.ericchadwick.com/examples/files/2005.10.14_DDSformat_and_NormalMapFilter.zip

Some cool new features have been added, or at least things that really help me out.
* Normalmap preview didn't mip correctly, now you can toggle mipping vs. pointsampling.
* Normalmap preview can use a DDS for the decal texture, also alpha for transparency (great for tree branches).
* DDS 2D preview now uses pointsampling and zooms about the smallest mip, so you can really see what the filtering is doing.

There more I think. Some text files in the zip offer some details.

Also you might need the dll.

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