http://www.rusteddreams.net/faogen.html
I'm a long time lurker here, just thought I'd drop in and point out what might be a very useful app. Faogen is a free ambient occlusion baker that takes a uvmapped mesh in .obj or .lwo format and bakes results to a texture or vertex colours. Vertex colours are unfortunately output as the U channel of the texture coordinates making that feature less useful, but hopefully that will change.
The interface is straightforward and clean, the AO rendering is hardware accelerated and blazingly fast, and the app is free for trial. Check it out.
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The AO result may not be as good, but hey, it's free - and the programmer who's working on it is forever improving it... Check out the 2d/3d forum to find more info on xNormal.
Thanks for bringing this up though, I'm sure some people will find it very useful!
xNormal, eh? I will look at that.