As brought up in this post
http://boards.polycount.net/showflat.php?Cat=0&Number=114671&Main=114378#Post114671
Should Polycount have a separate Freelance job Board? By this I mean a board where companies put out for paid freelance work - either short term contract or piecework.
I feel that with the growing reputation of the Polycount forums and the number of artist both New and experienced that Polycount should have a place for this kind of board. This is already a great place to find talent if your an employer and a great place to find work if your an artist. With the growth in the market for Contracters in the industry I feel that the addition of a freelance board would be a very valuable addition to the community. I for one would find it invaluable. I already view Polycount as the premier place to find work as a contractor.
Indies, as well as more established companies can have access to talent at a price thay can afford. New artists can have the opportunity to get real work experience whilst hunting out that dream job.
Replies
finding the forum in the main menu means scrolling half way down polycount, I'm suprised people find it at all
I'm not a fan of the PQ style 'menu'/navigation.
Not that a) change is necessary and b) it's any of my business, but I can certainly see the value in a dedicated freelance section. That sounds like a lot of effort to do properly, though.
Look below!
I still consider myself a hobbyist otherwise I wouldn't post in general disscusion at all.
PMP is shorthand for Player Model Plugin. Before Polycount was Polycount, it was the Q2PMP and based primarily on developing replacement player models for Quake 2. People were making content for lots of games at the time, but in 1998 it was mainly Quake 2 oriented around here. If you've never taken a look at it, poke around the model database and check out how much content there is for all of the early 3D FPS games. Good times!