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Silo video- Scene editor and Displacement painting

Mongrelman
polycounter lvl 18
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Mongrelman polycounter lvl 18
Forum thread
http://www.silo3d.com/forum/showthread.php?t=5894

Direct link to video
http://www.nevercenter.com/videos/silo_2_april_15.mov

I'm really looking forward to this. I'm sure it won't get to the point where it competes with zbrush, but I'm wanting this because it will let us combine traditional modelling and sculpting at the same time to the point where we can take it into zbrush just to add the finest of details. I think they are also adding in a normal map baker into the program too. Not that we need it since we have Jogshy here hehe.

PS. As said in the forum thread, when performing an action like extrusion on a displaced mesh, the area of the transformation will produce some errors in the displacement, so some tweaking afterwards is needed, which seems easy enough as shown in the video.

PPS. What the hell is with me and these freakishly long sentences today? (too much Edgar Allen Poe probably)
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