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collada?

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rooster mod
we're thinking of using this for our assets for easily transferrable data etc. I don't know anything about it, does anyone have any experience with collada and is it any good? and are there any problems you've encountered..

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  • Eric Chadwick
    Not ready for prime time. Check their forum for an idea of the issues. IIRC all the game-type data would have to be in custom blocks, so it then becomes an engine-specific format, just without the bells and whistles you get from rolling your own. Instead you're stuck with their hierarchy/format rules, and the verbosity of an ASCII format. At least that's what I got out of it.
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