I am trying to use UV snap shot in Maya to export an image of UV map. But for some reason, the snap shot area always remain 1:1 (X : Y) ratio. Here is the UV exported file...
And this is the screen shot of UV editor.
It doesn't matter what I change... UV range... entire range... or User defined (in this case, I use U -1 to 1, V 0 to 1. Still doesn't work. Change image size X and Y, in aspect ratio or not... it always export an image with those blank space included. Anyone can tell me where I went wrong? I am so frustrated ><;;
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size X 512
size Y 256
UV Range Normal (0 to 1)