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Maya - low resolution viewport textures

polycounter lvl 18
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Snowfly polycounter lvl 18
How do you keep layered textures from appearing pixelated in the viewport? The resolution is fine on standard shaders, but becomes extremely pixelated when I slap in on a layered texture or shader.

Here's a comparison on three setups using the same source image file and file node.

Viewport:
viewport.jpg

Render:
render.jpg

Solutions? ooo.gif

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