Hey, for some reason when I open a scene I'm working on all of my materials are tilted in the viewport. I don't know why the heck they are, it's not a problem with the UV's, or the material, they just are. And I kind of need them to be oriented right as they are my ref images. Also, if I render them they are fine.
If it matters my video card is an Asus GeForce 7800 GT. Anyways, any help on this would be great.
Thanks.
Replies
Thanks again!
Anyways, anyone know anything else on this?
Thanks.
(Oh, and thanks for the suggestion on the robot. Still not my type of thing. I dunno why, but I've never been too terribly interested in any of the cartoon robots. Ahh well, thanks again man)
http://forums.cgsociety.org/showthread.php?p=3331357#post3331357
Though this is now possibly not a display issue, but a problem with the image file itself. I tried a different file and it worked, it's just the image files that I need for this project that are messed apparently. Which is odd, they're just .jpgs. Oh well, I'll resave them all or something, see if that works.
Anyways, thanks for the thread, I'm bookmarking it.
And not to toot my own horn, but you could use my cool robot from the Dominance War.. hehe.
http://img.photobucket.com/albums/v353/chrisdejoya/General/GeneralBlueprint-BF.jpg
http://img.photobucket.com/albums/v353/chrisdejoya/General/GeneralBlueprint-L.jpg
And I am deffinatly wishing that I had found out that I could've done your robot. Haha, I saw the concepts when you originally posted and thought they were really cool, would've loved to have modeled that for class. However, it's due tomorrow, no time now.
Though if it's still alright iwth you I might try to model that guy as a personal project at some point. It's not often I get the chance to actually model from a cool concept.
Thanks