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UAC:Warfare has open positions

polycounter lvl 17
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michi.be polycounter lvl 17
After a few months "vacation" from our mod activities we got back with new energy and a refined designpaper for our mod.

So we need some help in several positions.
We need an additional Animator for our Weaponry and more important the vehicles because setting up the bone system was way to tricky for us.
It would be great if we could find a person here to help us out. if you only want to be a freelancer its ok for us. Full Members are also welcome. smile.gif
Here's a description for the "job" at moddb: http://mods.moddb.com/4200/help-wanted/UACWarfare/

The second position is a Modeller. You will be responsible for the design of our mod.
This will include Weapons, Vehicles and maybe part of the level environments like an abandoned Monorail Station, or an factory in a large snowy and icy crater. All tasks with the capability of the Doom3 Tech in mind.
Talking about the technical view your modelling skills should match the requirements of the d3 engine like high-poly modelling. Furthermore you should be able to do your own conepts because we dont have many concepts on the paper. so the modeller will have direct influence of the stylistic way our mod takes. We are looking for a Concept guy but havnt found additional support yet.
Like the Animator job its ok if you only want to model some specific stuff. Maybe you want to join as a freelancer because you dont have the needed time to be a full member.

We are a small team and after some mistakes every mod team is doing on their "first try" we have now solid organisations and team communication is fine. The core team is German but we are talking english in the forums and we would prefear an international team instead of a German only team.
If you want to join us we only exspect from you that you show your updated work to the other team members once a week and stay in touch with us.
We offer you constructive critics to your work and a nice team athmosphere. And of course learning in a team is better than alone. wink.gif

Instead of uploading tons of screenshots you can take a look around on our website and moddb profile.
For the lazy ones i put some stuff here:

Homepage:
http://www.uac-warfare.com
Moddb.com Profile: http://mods.moddb.com/4200/
German PC Magazine Article: http://www.uac-warfare.com/images/uacw_gamestar.jpg

Environmentshot:
marsassault_q4.jpg

Weaponshot:
snipergun_hi.jpg
Mapshot:
bunker_install2.jpg
Vehicleshot:
aegis.jpg

You can reach me in our Irc channel @ Quakenet #uac:w via email michibe-at-gmx.net or in icq on 117595569

Im looking forward to see some samples of your work. smile.gif
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