Hey, I'm working in maya, and I'm pretty much wondering if there is a function for edge loops/verticies that does the same thing as relax UV's? I have a few edge loops on my model that are a bit wonky, and while I can go in and rework them all that takes a lot of time for something that should be a relatively simple function...?
Anyways, if there is a tool that does that, I can't find it.
Thanks for the help!
Replies
since my max version doesn't have built-in (and useful) uv-relax, i use this prior to unwrapping and morph the mesh back into the original shape afterwards.