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WG - Quick question about the texture space

polycounter lvl 18
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Steve Schulze polycounter lvl 18
It says [ QUOTE ]
You have 1 x 1024 color sheet and all the other goodies that are tied along with it (normal, bump, spec, glow, etc.). Feel free to divide this into smaller 512 maps (4 x 512) if you wish

[/ QUOTE ]
This means we have 1024*1024 for each texture - Colour, Normal, Spec etc, right?

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