Naturally, this concept is just about 90% pure crap. So I took the basics from it and made a more refined, stylistic interpretation.
Still quite a bit rough around the edges, but better. Can anyone critique this chubby fellow for me? My concept at the moment is for the character to be a Forge Master. A blacksmith who specializes in swiftly outfitting front-line soldiers with armor and blades, and making impromptu repairs to equipment. I tried to make it look like he is carrying an anvil on his back that is chained to his short sword. He also has a forge hammer strapped back there, and a pair of tongs hanging from his belt.
You guys are absolutely right. I love the idea of a big fat guy going around with a huge anvil on his back, and I think it could work for this challenge. But this current concept nees a little "futureizing" if its going to fit with the challenge theme. First thing to do, give that fellow some boots. In 3006, you just know its wrong to walk around in bare feet. Also, the belt needs to be replaced with a segmented belt with some sort of electronic lock for a buckle. Then perhaps one of his arms could be made mechanical, it would allow for some interesting armor around his shoulder.
Actually, I don't think this concept is far off - yes, it takes place in 3006, but the description also says, "have exhausted all but there most mundane weapons.."
It's not too far off to assume that a planet ravaged by war for 100 years has no factories, no weapon plants, and ... no shoe stores!
Yeah but if he can make himself a sword and buckler he can probably make himself a pair of boots, or at least whoever made the straps and scabbard could.
I really appreciate all the kind comments about this guy. Unfortunately, I've decided not to use him for this contest. I've gone around to all the other developing models, and I just don't think he is enough in keeping with the theme of the competition. Even if I altered him, it just wouldn't be the right fit. So I'll put him on the back-burner for now, and start from scratch. Here's the new idea I've come up with.
I've noticed that most of the generals being developed are very much combat-ready. In the interests of militaristic diversity, I've made a concept for a brain-jar general who would be in command of a military intelligence division. I like the skull motif, it helps him look malevolent. But I'm not entirely satisfied with my interpretation. If anyone else wants to take a stab at drawing additional reference for this general idea, I'd appreciate the help.
Nice work! I'll admit mine's "Combat Ready", but he does his best work behind the scenes at an interplanetary Gulag, as Chief Inquisitor. Maybe he and your General work together and such?
BTW, love the little floating brain we can see inside the 'head'.
nice concept dude, it's so hardcore oldschool bad to the bone ish, i like. i'd make him have a larger body, almost round - something heavy like an anvil to make him more menacing and powerful looking.
Replies
Naturally, this concept is just about 90% pure crap. So I took the basics from it and made a more refined, stylistic interpretation.
Still quite a bit rough around the edges, but better. Can anyone critique this chubby fellow for me? My concept at the moment is for the character to be a Forge Master. A blacksmith who specializes in swiftly outfitting front-line soldiers with armor and blades, and making impromptu repairs to equipment. I tried to make it look like he is carrying an anvil on his back that is chained to his short sword. He also has a forge hammer strapped back there, and a pair of tongs hanging from his belt.
Nice use of the polycount emblem around his chest
It's not too far off to assume that a planet ravaged by war for 100 years has no factories, no weapon plants, and ... no shoe stores!
I've noticed that most of the generals being developed are very much combat-ready. In the interests of militaristic diversity, I've made a concept for a brain-jar general who would be in command of a military intelligence division. I like the skull motif, it helps him look malevolent. But I'm not entirely satisfied with my interpretation. If anyone else wants to take a stab at drawing additional reference for this general idea, I'd appreciate the help.
BTW, love the little floating brain we can see inside the 'head'.