<font color="#C60000">
We are the Demons of the Night. We are the Leaders of the Reich. We are the Firestorm, That Burns From Above!</font>
Female stealth assassin general.
Rocketess left the bloody sight of war behind many years ago but was drawn back by the vile law pushers endlessly hunting her down. She has swarn to slay all of the oppressors that have haunted her with her past. She has no desire to lead but the duty was thrust upon her due to her previous grisly achievments.
STAGES
<font color="#C60000">- 1k Female base mesh
- sub-d undetailed bodysuit
- low poly other objects</font>
- Paintover
- sub-d female bits that are visable
- sub-d everyting else
- low poly base's and UVed
- run around like a headless chicken with the textures
INFO
Rocketess commands a small group stealth assassassassins. She is a master sniper and also a skilled butcherer.
<u>Features</u>
<ul type="square">[*]Liquid crystal armour shards cover her legs to protect against small arms fire, shrapnel and sword strikes.
[*]Jetpack with attached shrunken glide wings.
[*]Helmet.
[*]Sniper rifle(Truvelo .50 ripoff).
[*]Machinegun attached to her torso(p90/m23 ripoff).
[*]Short serrated blade.
[*]Assorted grenade like devices.
[/list]
*update 1
Finished basemesh. Some tweaks needed.
http://www.thebort.net/bort/Models/PolyComp/Generals/base.html - mouseover for wire.
*update 2
Bodysuit and all equipment modelled. Quick pose.
http://thebort.net/bort/Models/PolyComp/Generals/Image6.png
She's needs to be gauss'ed out of her blandness.
Front/side view plus wings uncrumpled
She's 40+, reason for the sexy arse
Jetpack was taken from the good side and the glide wings were attached.
The helmet will be painted up to look like a snarling beast.
Replies
Basemesh is almost done. It'll be seen in #md soon to check for any anatomy errors.
She'll be on your list soon enough.
Already noticed I've got the green breast wrong. And the pantaloons should be totally wrapped around the legs.
Getting the mass and feature right before banging out the 5k.
Should I keep the head hole as if it was blasted out by a laser or build it so the gap was always meant to be there?
Fire at will!
She also needs a name.
*small update*
http://thebort.net/bort/Models/PolyComp/Generals/gaussian02.png
you might try a more interesting angle for the front curve of the head-dish area in profile; it's always something that takes a little finessing with modeling to make a character look dynamic from a profile shot. anyhow, i'm pleased as punch, it's looking quite nice so far. please continue the work
Very interesting idea, i'm looking forward to seeing it evolve!
Just had a disruptive week and a half but back on the ball. Head and arms tomorrow.
http://thebort.net/bort/Models/PolyComp/Generals/gaussian09.png(large image)
3.5k at the moment but can easily strip out a good 1k if needed.
See anything dodgy?
http://thebort.net/bort/Models/PolyComp/Generals/gaussian11.png
Trying to going with a mask that was cast and the excess bits hadn't been cut off but it looks like shit at the mo.