Flush with the somewhat success of bringing my Alkyries model successfully into Q3, I decided to try my hand at a nice, giant robot... scaled down, if course.
And what better giant robot than the Mac II Monster from Macross?
Still working on the skin, with assistance from a buddy (named Synthos)...
EDIT: The Q3 Rocket Launcher is there toshow where the weapon tag will be. I might end up shrinking the mesh even more, though this will make it rather short... Oh, and the head will be a closeup of a "pilot's" head, hidden inside the mech...
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I guess it's not your design, but I don't really like those 4 big long tubes coming out the top of it... they just look really unweildy and pointless. If anything I'd make them about half their current length... but then I guess it wouldn't look like what it's meant to look like... ah well
Keep it up!
And I probably will end up modelling a mounting point for it...
BTW, here's a page with some nifty refpics of a model of the thing... scroll down to the pictures by "Fernando Feria"...
http://www.apc.net/mechworks/galonduty/index2.html
And the guns have 12 sides - it looks like a lot more because I triangulated it... but, yeah, it doesn't need so many, I really should have reduced the polycount there.
And I think I've seen Battlemechs with similarily large autocannons (only one or two though) mounted on top so that's really nothing unusual.