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Liquid Development - Model/Texture Artist

Rick Vazquez
polycounter lvl 18
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Rick Vazquez polycounter lvl 18
Position Information

Title - Model/Texture Artist
Type - contract position
Starts - immediately
Duration - 6+ Months, with opportunities for future contracts. To begin on this project, we require a minimum of 20 hours per week of availability.
Compensation - competitive, depending on experience


About This Position

We’re looking for both environment and vehicular modeler/texture artists for this next gen project. We will produce high tech, normal-mapped environment models and vehicles. Because we will need high poly models to use as normal map source and mid poly in-game assets, Modelers of both types are encouraged to apply.

Requirements:
• high poly and/or low poly experience
• experience with texturing 3D models
• experience with UV unwrapping

Desired Skills and Pluses:
• at least one shipped title
• experience creating normal maps
• ability with hi-tech subject matter

Portfolio Must Include:
• high and/or low poly environment and/or vehicle assets
• demonstrate ability to model from concepts (please include concepts)

Portfolio Pluses:
• images of game low poly mesh models and high poly models displayed as a normal mapped pair
• demonstrate a strong understanding of proper model construction for clear silhouette and display of normal data
• clean UV layouts of your models


How to Apply

Email to - jobs@liquiddevelopment.com

For the subject heading, please use the position title and your name:
• example: Polycount - Model/Texture Artist - Jane Smith

Please include the following in the body of your email:
• name, phone(s), mailing address, website
• describe your current employment status and availability
• Yahoo Instant Messenger is an important communication tool at Liquid Development. It would be helpful if you could get set up with an account and include your IM handle. http://messenger.yahoo.com

Portfolio - Include a link to your online portfolio. If you do not have portfolio work available online, please send compressed .jpg images, not to exceed 5 megs. Please include any traditional resume you may have


Note - Due to the large number of submissions, we are not able to contact every applicant personally.


Thank you for considering Liquid Development.
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