Been a while since I've pimped some work so I figured it was time I got off my butt and did so.
Nothing overly exciting unfortunately but its been fun modeling so far
Will continue updating, hopefully it wont become yet another unfinished model in my wip folder heh.
Feedback or ideas to jazz her up are as always welcomed.
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There are issues at a few (most difficult) areas, like the corners of the mouth (needs more depth and more impact on the surrounding tissue) and the eyes (especially the outer corners which lack the out going loops of the upper eyelit... hard to explain ).
Last but not least, the ear seems a bit to high and the head is maybe a little bit to thin further back.
Oh and wireframes would REALLY help giving you crits
I went back and hardened some of the facial features to make it more interesting, worked with the corner of the eyes and mouth, lowered the ears a tad and expanded the back of the skull (not that its that evident with perspective).
Here's the update with wires. The changes are subtle but I think it makes a difference, hope its noticeable.
Thats why I love these boards they are full of useful crits
The eyelid edges are looking ultra sharp, to the point it's a bit unnatural.
Also, this is a guy? or a girl? I originally thought it was a woman, but now I'm unsure.