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SSS Shader Question

polycounter lvl 18
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Showster polycounter lvl 18
Hi guys I just checked this post

http://boards.polycount.net/showflat.php?Cat=0&Number=15911


I plan to do something similar, but could someone attempt to explain how the red image works in the shader? ( is that just heat zones?)

all_mapsjpg

Kinds regards


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  • MoP
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    MoP polycounter lvl 18
    If you read Bryan Cavett's post, you'll see he puts the SSS map into the slot for the back-surface scatter colour. Basically that means that any sub-surface scattering effecting showing through a back surface will be tinted towards the colour in the SSS map.
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