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flatten 3d uvw mapper beta test

polycounter lvl 20

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  • Rhinokey
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    Rhinokey polycounter lvl 18
    thats cool, but since about every program has a working relax now it seems that its a bit late, besides peeps workig with earlier versions of software, guess it oculd be pretty usefull
  • b1ll
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    b1ll polycounter lvl 18
    wtf is up with everyone using all thoses friken plugins, tool, script and whatever to make uvwrap easy? wtf UVW isnt rocket science! its already easy and doesnt take hours. LAMERZ
  • Paul Jaquays
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    Paul Jaquays polycounter lvl 19
    Sure it's not rocket science, but it can be time consuming and tedious. Working from the art production angle, any tool that makes the job easier, faster and gives a good result is a definitely a plus for a working artist! If someone has the time to wrangle an efficient skin layout without resorting to plug-in tools, more power to 'em. But from the viewpoint of my work station, doing whatever I can to speed up and improve a tedious job and get on with the more enjoyable parts of model making (modeling, skin painting, and even rigging a model to the bones) is a great thing.
  • Malekyth
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    Malekyth polycounter lvl 18
    A professional "true dat" to PJ!
  • Spoon_of_death
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    Spoon_of_death polycounter lvl 17
    Tried it, its a pretty neat tool! Its cool to see the UV generated realtime :P
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