Cool, Pak, but your box in a box on the right are the same. I've actually had a directory of stuff like this for a long time, and they are VERY, very handy. Good stuff.
Hmmm. Getting an error trying to open it in CS2...
"Could not complete your request because an unexpected end-of-file was encountered."
Winders says the file size is 2,301,952 bytes.
I use it for making rounded shapes like cylinders and bolts and such.
I dont like painting height maps for shapes because they arent sharp enough for me, and I don't have the time to model every environment texture I make.
I built this to make my underlying shapes quick and use hight map normals generated by nvidia's filter for the 'texture' and imperfectness of the normal map.
I hack and slice and mix these template shapes. I hardly ever use the shapes "as is".
Replies
"Could not complete your request because an unexpected end-of-file was encountered."
Winders says the file size is 2,301,952 bytes.
Try again Eric, and let me know...
-R
Ah... clip art, right? Smart idea, though I guess only if you're doing lots of non-specific greeble-like detail.
I dont like painting height maps for shapes because they arent sharp enough for me, and I don't have the time to model every environment texture I make.
I built this to make my underlying shapes quick and use hight map normals generated by nvidia's filter for the 'texture' and imperfectness of the normal map.
I hack and slice and mix these template shapes. I hardly ever use the shapes "as is".
Cool idea, thanks for posting it.
-R