Alright, I just got an art test guideline and it states:
"Structure polygon count: 5000. Please provide one LOD that is ~1500-2500 polygons."
Now, does that mean a 5000 tri structure or does it mean 1500-2500? Any help is much appreciated. Thanks.
neither, it means you have to create your mesh at 5000 "native" resolution AND create a trimmed down version that uses around 15-2500 triangles and retains most of the original uv's, too. LOD = level of detail, gets swapped in/out depending on how close your mesh is to the camera.
unless of course, they provide you with the 5k mesh. but i suppose you're not applying for a LOD modeller position...
LOD stands for Level of Detail. It's a way for a game to lower the detail being drawn on screen as items get further away. Unfortuneately most LOD's have to be made by hand. So they want to be able to see how you can make a lower res version that looks as close to the original one as possible, from a distance.
not being negative here, and I wish you luck. But knowing what an LOD is may help you get the job. Perhaps familiarize yourself with basic game related modeing technologies and terms. If you come into the interview asking what an LOD is, they will shun you unfortunatly.
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unless of course, they provide you with the 5k mesh. but i suppose you're not applying for a LOD modeller position...