Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers.
The primary function of the Character Animator is to bring characters to life through movement. His / her tasks will include Designing real-time character animations with the focus on quality and realism, co-operating with Game Designers and Programmers to fulfill tasks according to the Production Plan.
Additional Requirements:
2+ years industry experience in 3D key-frame animation
Excellent working knowledge of Maya
Excellent personal and professional portfolio
Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Self motivated and a desire to work in a team
This role is based in the Netherlands but we have similar roles across Europe