Hey, guys. Thanks for the comments, I appreciate it very much. I'm still working on the texture panels so I won't be showing those off until they're completely done. For now, here is the wireframe as requested.
i have noticed (also on ur website) you use a lot of white for adding light. personally i tend to avoid it, maybe give that some thought. could be just a style thing tho cuz u obviously know what u'r doing.
actually, now that i look at it, could be just a fishy max render. is that pure black in the shadows?! *gasp*
I've cleaned up some of the textures for this model. I'm still adding additional details here and there - hopefully I can get this done by the end of the week so I can start on a new project.
Actually, I didn't forget to alter anything with the head, I measured accordingly to the person whom I was modeling after. If it's a big distraction, I can always adjust it.
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Actually, I didn't forget to alter anything with the head, I measured accordingly to the person whom I was modeling after. If it's a big distraction, I can always adjust it.
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Hmm, but the leftside picture definitly seems to have a too long head with the backside higher than it should, wouldn't you agree?
Got any pictures of the reference you used?
Okay, I went ahead and just lowered the back end a little and raised the frontal portion as well. As for the reference, I need to get permission from my friend whom I used as my reference. I'll keep ya posted.
Looks a lot better now... no real need to ask your friend; I was simply wondering if you really have reference that looks that way (humans come in all sizes and shapes etc)
Btw, just a note on the design:
The original hairstyle seems to be much more realistic since 'open' long hair is probably pretty annoying while fighting with a sword.
Replies
The rest seem to be quite nice, and the pose is great
i have noticed (also on ur website) you use a lot of white for adding light. personally i tend to avoid it, maybe give that some thought. could be just a style thing tho cuz u obviously know what u'r doing.
actually, now that i look at it, could be just a fishy max render. is that pure black in the shadows?! *gasp*
Actually, I didn't forget to alter anything with the head, I measured accordingly to the person whom I was modeling after. If it's a big distraction, I can always adjust it.
[/ QUOTE ]
Hmm, but the leftside picture definitly seems to have a too long head with the backside higher than it should, wouldn't you agree?
Got any pictures of the reference you used?
Btw, just a note on the design:
The original hairstyle seems to be much more realistic since 'open' long hair is probably pretty annoying while fighting with a sword.