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Combining Animations in Max

shardy
polycounter lvl 18
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shardy polycounter lvl 18
Hey all,
I posted this on cgchat but havnt received any response frown.gif, hopefully you polycounters can help me out!

I have a series of animated Bipeds, saved into seperate .max files.

I need to combine all of these animations into one single max file, im assuming by saving and loading the .bip files into the single mesh, however it always overwrites the previous one.

Any ideas of how I should be doing this?

Ta

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  • thomasp
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    thomasp hero character
    you have to use either biped's motion mixer or motion flow dialogs to achieve this. there you can load in and string together bip files and adjust their blending. motion mixer is far more powerful and available since - i believe - max5.
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