Not really blown away enough to make a purchase I don't think. Dunno what I was expecting though, not much seems to impress me anymore. Graphically it feels significantly lower quality than Doom3 I think. Partly in terms of quality of actual assets, but somehow they feel cut down too even on high quality. Textures feel low res and there are messy seams etc all over the place. The game feels a bit lacklustre and lifeless I think, but I dunno, this was a pretty short demo.
Daz: agreed... personally i think formally it's a step back from Quake 2 in a lot of ways, the designs seem a lot more scattershot in their design and execution.
Cheap. I built a system that runs q4 at 1280x1024 on high, for 700$ bucks. Your telling me, that you have a processor... completely incapable of SSE which is YEARS ancient tech. Dude.. I have a few old notebooks around the office 1.8ghz, 512megs ram, and a geforce 440 go 64meg card that we sell for 50 bucks. I'll see if I can snag you one. PM me a reminder I guess. I just feel sorry for you. I've seen you on the boards for years, I cant fathom you hav'nt had an upgrade since.
actually this tbird 950mhz runs everything i run (THAT RUNS, including doom3 at 1024x768x32 on high) on it fine. I've completed modern games on this and I don't want notebooks as they tend to wear out easily for me. Bad thing is getting a upgrade now means a big chain reaction of upgrades especially for the AGP-scrapped mobos which are needed for the AMD64, forcing you to buy a expensive PSU and a high-end video card (6800-7800 screams high to me, currently using a fx5200 right now). The slightly older processors such as AMDXP's don't seem to sell at most major places anymore (probably because they're not up to the store's "standards", how come I never saw that awesome PX-716A at newegg? Because i'ts not 52x? [/whine])
SSE may be years ancient tech from 1999, but AMD hasn't implemented it until late 2001 or 2002 in their AthlonXP lineup. I never buy Pentium III/IV/etc.
q4, 3dm05 and fear are the only show-stoppers so far. (Well Fear can't install dx9c aug edition, q4 just marries sse and doesn't even want to work when even genericsimd option is forced. raven turned to the dark side?)
Opening was awesome, real-time normal mapping minus the wet look. the single player, 2 levels in the beginning. Firefights were good and engaging, background animation and stuff going on was incredible in the trenches level. Graphics look amazing, compared to Doom3.
Deathmatch is kinda lame. Not as fun as Quake 2 or 3. You'd think with the doom3 engine, they could of made the game a bit faster. The classic weapons are back and some new ones. The railgun doesn't seem as accurate as the original, and rocket jumping seems to be harder to pull off.
I'll get it for the single player experience when the price drops, but I'm happy I got FEAR first
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Graphics look amazing, compared to Doom3.
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Wait. Um....you mean that as in, way better than Doom3? Seriously? Er, I just ran them both back to back to make sure I wasn't going nuts, and I see no contest. On high settings both the quality of Art assets and rendering ( e.g texture, normal map resolutions etc ) Doom seems far better than Quake4. Doesn't it?! ( visual design is of course superior in Doom too but that's more subjective )
especially for the AGP-scrapped mobos which are needed for the AMD64, forcing you to buy a expensive PSU and a high-end video card
What the fuck are you talking about? I'm running an Athlon 64 socket 939 and the thing runs a plain old AGP graphics card an ATX PSU. Or are you still stuck on an AT PSU?
Oh, I get it! You're Strong Bad! You'll get a new computer when Lappy explodes!
Replies
http://www.3dgamers.com/dlselect/games/quake4/quake4-demo.exe.html
Daz: agreed... personally i think formally it's a step back from Quake 2 in a lot of ways, the designs seem a lot more scattershot in their design and execution.
It was a step back for me also. Maybe full game gets better, but at this point ive lost interest.
YUK, normal plastic oily tech Pooness
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SSE may be years ancient tech from 1999, but AMD hasn't implemented it until late 2001 or 2002 in their AthlonXP lineup. I never buy Pentium III/IV/etc.
q4, 3dm05 and fear are the only show-stoppers so far. (Well Fear can't install dx9c aug edition, q4 just marries sse and doesn't even want to work when even genericsimd option is forced. raven turned to the dark side?)
they said it was bad,
it's horrible.
what is this shit
disgrace to the quake heritage, i say
Opening was awesome, real-time normal mapping minus the wet look. the single player, 2 levels in the beginning. Firefights were good and engaging, background animation and stuff going on was incredible in the trenches level. Graphics look amazing, compared to Doom3.
Deathmatch is kinda lame. Not as fun as Quake 2 or 3. You'd think with the doom3 engine, they could of made the game a bit faster. The classic weapons are back and some new ones. The railgun doesn't seem as accurate as the original, and rocket jumping seems to be harder to pull off.
I'll get it for the single player experience when the price drops, but I'm happy I got FEAR first
Graphics look amazing, compared to Doom3.
[/ QUOTE ]
Wait. Um....you mean that as in, way better than Doom3? Seriously? Er, I just ran them both back to back to make sure I wasn't going nuts, and I see no contest. On high settings both the quality of Art assets and rendering ( e.g texture, normal map resolutions etc ) Doom seems far better than Quake4. Doesn't it?! ( visual design is of course superior in Doom too but that's more subjective )
RTCW2, PLEASE be good. Raven: get a [better?] art director.
What the fuck are you talking about? I'm running an Athlon 64 socket 939 and the thing runs a plain old AGP graphics card an ATX PSU. Or are you still stuck on an AT PSU?
Oh, I get it! You're Strong Bad! You'll get a new computer when Lappy explodes!