Hi!
- I just wanted to pose some of my older models, and decided to bring then into 3dsmax8.. However, i ran into problems. I made a couple of animations for my spy girl model and kitano model
- Then when i opened the scenes yesterday, i noticed that neck keys had changed. I ran some tests and noticed that when i made key for neck, save, reset, then opened the file again, neck tracks had changed.
- I used quaternions for neck, and tried making keys with autokey and also with key buttons in charstudio tab - no difference. I guess it's not that anyway.
- I have earlied only had problems with neck / spine poses not coming correctly from saved poses but this is new...
- Another thing. Has anyone else had problems with new euler rotations for limbs? I get Snaps in arms...
- And i sometimes have lost curves in trackview for euler biped rotations.
- I guess these might be bugs, it would be nice to know if someone else has run into similar problems!
Replies
- Well, i guess i mentioned quite clearly that i'm using biped . But anyway, it really seems like these problems are bugs... got again same thing today.
- Yes, i have heard that it's not good to save biped in figure mode. I always try to save bipeds in "normal" mode.
Monster
-Thanks. I'll have to dig more into this problem, i will probably send mail to autodesk.